/garagesadmin to open the garage editor. It lists every garage on the
server — both the ones from config/garages.lua and the ones created in-game
— and lets you manage them without touching a file or restarting.
Access
Configured inconfig/custom-garages.lua:
add_ace group.admin admin allow.
What you can do
- Create — pick a name, category (personal / job / gang / impound), vehicle type (car / air / sea), interaction distance, optional speed-class restrictions, and job/gang locks
- Place locations — grab your current position for the interaction point, and place the spawn point by driving a placement vehicle to the exact spot and heading (placement models are configurable per type)
- Edit — every field of a custom garage; config garages can be overridden in place
- Hide / restore — remove a config garage from the map without deleting it from the file, and bring it back later
- Teleport — jump straight to any garage in the list
- Export / import — download all custom garages as JSON and import them on another server
Custom garages are stored in the database (
nex_custom_garages), so they
survive restarts and resource updates automatically.Editor changes and logging
Set thenex_garages_webhook_custom_garages convar to log every editor
action to Discord — see
Configuration → Discord webhooks.
