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The admin panel is where you create and manage hotels in-game. Open it with /hoteladmin and changes go live immediately — no restart.

Opening the panel

Run /hoteladmin in chat. You need to be in one of the admin groups set by Config.AdminGroups (default admin). To grant access:
add_principal identifier.steam:110000123456789 group.admin
If you’re already in your framework’s admin group (Qbox/QBCore admin or god, ESX admin or superadmin), you’re covered automatically. Ox Core uses Ace permissions only. If /hoteladmin does nothing when you type it, you don’t have permission yet.

Creating a hotel

  1. Stand near where you want the front desk to be.
  2. Run /hoteladmin and click + New Hotel.
  3. Fill in the form:
    • Name — shown to players in the rent UI.
    • Description / image — optional flavour text and image URL.
    • Entrance — where the front desk is. Click Use my position to grab your current spot.
    • Exit — where players are dropped after checking out.
    • Ped — the front-desk character. Set to null to disable.
    • Blip — the icon on the map.
  4. Click Create hotel. Done — players see it instantly.

Adding rooms

  1. Open the hotel and switch to the Rooms tab.
  2. Click + Add Room.
  3. Fill in the form:
    • Floor / room number — used for the room grid in the rent UI.
    • Label — display name (e.g. “Suite 204”).
    • Price — per day.
    • Entry — where the player stands outside the door.
    • Interior — where they’re teleported when they enter the room.
    • Door object — click Door picker, then left-click on a door prop in the world to auto-fill it.
    • Storage / safe / wardrobe / minibar — optional in-room interactions. Leave any blank to disable.
  4. Click Create room. Players see it instantly.

Editing and removing

  • Edit — click any hotel or room, change fields, click Save.
  • Delete hotel — removes the hotel and all its rooms and active rentals. Anyone renting goes to recovery (their stuff isn’t lost).
  • Delete room — removes the room and its current rental. The renter’s items go to recovery.

Elevators

If your hotel has multiple floors, add an elevator so players can travel between them:
  1. Open the hotel and switch to the Elevators tab.
  2. Click + Add Elevator and give it a name (e.g. “Main lobby”).
  3. Click + Add Stop for each floor — fill in the label, position, and sort order.
Players standing at any stop can pick any other stop to teleport to.