/hoteladmin and changes go live immediately — no restart.
Opening the panel
Run/hoteladmin in chat. You need to be in one of the admin groups set by Config.AdminGroups (default admin).
To grant access:
admin or god, ESX admin or superadmin), you’re covered automatically. Ox Core uses Ace permissions only.
If /hoteladmin does nothing when you type it, you don’t have permission yet.
Creating a hotel
- Stand near where you want the front desk to be.
-
Run
/hoteladminand click + New Hotel. -
Fill in the form:
- Name — shown to players in the rent UI.
- Description / image — optional flavour text and image URL.
- Entrance — where the front desk is. Click Use my position to grab your current spot.
- Exit — where players are dropped after checking out.
- Ped — the front-desk character. Set to
nullto disable. - Blip — the icon on the map.
- Click Create hotel. Done — players see it instantly.
Adding rooms
- Open the hotel and switch to the Rooms tab.
- Click + Add Room.
-
Fill in the form:
- Floor / room number — used for the room grid in the rent UI.
- Label — display name (e.g. “Suite 204”).
- Price — per day.
- Entry — where the player stands outside the door.
- Interior — where they’re teleported when they enter the room.
- Door object — click Door picker, then left-click on a door prop in the world to auto-fill it.
- Storage / safe / wardrobe / minibar — optional in-room interactions. Leave any blank to disable.
- Click Create room. Players see it instantly.
Editing and removing
- Edit — click any hotel or room, change fields, click Save.
- Delete hotel — removes the hotel and all its rooms and active rentals. Anyone renting goes to recovery (their stuff isn’t lost).
- Delete room — removes the room and its current rental. The renter’s items go to recovery.
Elevators
If your hotel has multiple floors, add an elevator so players can travel between them:- Open the hotel and switch to the Elevators tab.
- Click + Add Elevator and give it a name (e.g. “Main lobby”).
- Click + Add Stop for each floor — fill in the label, position, and sort order.

