# NEX Development ## Docs - [Overview](https://docs.nexdevelopment.xyz/changelog/overview.md): Release notes for all NEX scripts. We follow semantic versioning: MAJOR.MINOR.PATCH. - [v1.x releases](https://docs.nexdevelopment.xyz/changelog/v1.md): v1.x releases — NEX Development. - [FAQ](https://docs.nexdevelopment.xyz/general/faq.md): Frequently asked questions about NEX Development FiveM scripts. - [Getting started](https://docs.nexdevelopment.xyz/general/getting-started.md): This is the short version. Each script has its own Installation page with the details for that specific script. - [Support & contact](https://docs.nexdevelopment.xyz/general/support.md): Need a hand? Here's how to reach us. - [Welcome](https://docs.nexdevelopment.xyz/index.md): Welcome to the NEX Development documentation hub. - [Commands](https://docs.nexdevelopment.xyz/nex-bossmenu/commands.md): End users don't get a chat command — bosses open the menu by walking up to a marker. There's exactly one admin command. - [Configuration](https://docs.nexdevelopment.xyz/nex-bossmenu/configuration.md): Everything lives in config.lua. Edit, then restart nex_bossmenu. - [Custom frameworks](https://docs.nexdevelopment.xyz/nex-bossmenu/custom-frameworks.md): The bridge files are intentionally left outside the escrow encrypted set — escrowignore in fxmanifest.lua covers bridge/*.lua, so you can plug in NDCore, ox_core, or a fully custom framework… - [Installation](https://docs.nexdevelopment.xyz/nex-bossmenu/installation.md): How to install NEX Boss Menu on your FiveM server. - [Overview](https://docs.nexdevelopment.xyz/nex-bossmenu/overview.md): A multi-framework boss menu for FiveM. Drop placeable, DB-driven access points on the map, gate them by job + boss grade, and let bosses manage their society's balance and roster from a single… - [Troubleshooting](https://docs.nexdevelopment.xyz/nex-bossmenu/troubleshooting.md): Most problems show themselves in the server console — filter for [nex_bossmenu] first. Failed mutations log in red with the failure reason. - [Usage](https://docs.nexdevelopment.xyz/nex-bossmenu/usage.md): How admins place markers, and how bosses use the menu in-game. - [Configuration](https://docs.nexdevelopment.xyz/nex-coordstool/configuration.md): Everything lives in lua/config.lua. Edit, then restart nex_coordstool. - [Installation](https://docs.nexdevelopment.xyz/nex-coordstool/installation.md): How to install NEX Coords Tool on your FiveM server. - [Overview](https://docs.nexdevelopment.xyz/nex-coordstool/overview.md): A clean, black-and-white coordinates tool for FiveM. Grab the exact spot your character is standing at and copy it to your clipboard in whichever format you need — JSON, Lua table, standard,… - [Troubleshooting](https://docs.nexdevelopment.xyz/nex-coordstool/troubleshooting.md): Fixes for common NEX Coords Tool issues. - [Usage](https://docs.nexdevelopment.xyz/nex-coordstool/usage.md): Usage — NEX Coords Tool. - [Commands & exports](https://docs.nexdevelopment.xyz/nex-crafting/commands.md): Commands & exports — NEX Crafting. - [Configuration](https://docs.nexdevelopment.xyz/nex-crafting/configuration.md): Almost everything is editable from the Settings tab in the in-game creator panel, which rewrites settings/general.lua on save. You can also edit the file by hand — both work. - [Creator panel](https://docs.nexdevelopment.xyz/nex-crafting/creator-panel.md): The creator panel is where you build everything — benches, recipe groups, recipes, ingredients, and settings. Open it with /craftpanel (alias /crp) and changes go live immediately. - [Installation](https://docs.nexdevelopment.xyz/nex-crafting/installation.md): How to install NEX Crafting on your FiveM server. - [Overview](https://docs.nexdevelopment.xyz/nex-crafting/overview.md): A multi-framework crafting system for FiveM. Place benches in the world, build recipes from any items, and let your players craft. Everything is managed in-game from a React/Tailwind creator panel… - [Troubleshooting](https://docs.nexdevelopment.xyz/nex-crafting/troubleshooting.md): Start by setting settings.debug = true in settings/general.lua and restarting. Then watch your F8 console and server console (filter for [nex_crafting]). - [Player usage](https://docs.nexdevelopment.xyz/nex-crafting/usage.md): Players don't need any commands — they just walk up to a bench. - [Commands](https://docs.nexdevelopment.xyz/nex-crutchsystem/commands.md): Command names are configurable via Config.Commands in config.lua. Setting a value to false or '' skips registering that command entirely. - [Configuration](https://docs.nexdevelopment.xyz/nex-crutchsystem/configuration.md): Everything lives in config.lua. Edit, then restart nex_crutchsystem. - [Exports & events](https://docs.nexdevelopment.xyz/nex-crutchsystem/exports.md): Public hooks for integrating other resources — ambulance jobs, custom HUDs, scripted incidents. - [Installation](https://docs.nexdevelopment.xyz/nex-crutchsystem/installation.md): How to install NEX Crutch System on your FiveM server. - [Overview](https://docs.nexdevelopment.xyz/nex-crutchsystem/overview.md): A framework-agnostic crutch system for FiveM. Players use an inventory crutch item to limp, EMS can prescribe and remove crutches on patients, and a hospital medic NPC removes crutches in exchange… - [Troubleshooting](https://docs.nexdevelopment.xyz/nex-crutchsystem/troubleshooting.md): Filter the server console and the F8 client console for nex_crutchsystem first. - [Player & EMS usage](https://docs.nexdevelopment.xyz/nex-crutchsystem/usage.md): How players, EMS, and the hospital medic NPC interact with the system in-game. - [Admin panel](https://docs.nexdevelopment.xyz/nex-dealerships/admin-panel.md): /dealershipadmin is the server-wide vehicle catalog editor and ownership manager. Run it in chat and the React UI opens; changes go live to every connected client immediately — no restart. - [Commands](https://docs.nexdevelopment.xyz/nex-dealerships/commands.md): All commands are registered via lib.addCommand, so they show up in ox_lib's chat suggestions for the players who can actually use them. Each command's name is configurable from shared/config.lua. - [Configuration](https://docs.nexdevelopment.xyz/nex-dealerships/configuration.md): Two files cover almost everything you'll want to tweak. Both are escrow_ignore'd so they survive updates. - [Dealership lots](https://docs.nexdevelopment.xyz/nex-dealerships/dealerships.md): Each dealership lot is a Lua entry in shared/locations.lua. This file is escrow_ignore'd so you can move peds and add lots without re-uploading the asset. - [Installation](https://docs.nexdevelopment.xyz/nex-dealerships/installation.md): How to install NEX Dealerships on your FiveM server. - [Optional integrations](https://docs.nexdevelopment.xyz/nex-dealerships/integrations.md): Every external system the resource touches has an adapter in integrations/. All of them are escrow_ignore'd, so you can edit them without re-uploading the asset. Pick the system you want with… - [Management dashboard](https://docs.nexdevelopment.xyz/nex-dealerships/management.md): /dealershipmgmt is the in-game dashboard for owned dealerships. It's where owners and managers handle stock, employees, display cars, settings, and review sales. - [Overview](https://docs.nexdevelopment.xyz/nex-dealerships/overview.md): A multi-framework vehicle dealership for FiveM with a modern React + Tailwind UI. Sells cars, bikes, boats, helicopters and planes — the UI adapts its labels automatically based on what's in stock. - [Troubleshooting](https://docs.nexdevelopment.xyz/nex-dealerships/troubleshooting.md): Set Config.Debug = true in shared/config.lua and restart to print the detected framework, target system, textui system, notify system, and keys system on boot. That alone solves most of the… - [Player usage](https://docs.nexdevelopment.xyz/nex-dealerships/usage.md): What your players will do in-game. - [Admin panel](https://docs.nexdevelopment.xyz/nex-djbooth/admin-panel.md): The admin panel is where you place and remove booths in-game. Open it with /djbooth and changes go live immediately. - [Commands](https://docs.nexdevelopment.xyz/nex-djbooth/commands.md): Commands and exports for NEX DJ Booth. - [Configuration](https://docs.nexdevelopment.xyz/nex-djbooth/configuration.md): There's barely anything to configure — booths are managed in-game with /djbooth, not in config.lua. - [Installation](https://docs.nexdevelopment.xyz/nex-djbooth/installation.md): How to install NEX DJ Booth on your FiveM server. - [Overview](https://docs.nexdevelopment.xyz/nex-djbooth/overview.md): A DJ booth system for FiveM. Players walk up to a booth, paste a YouTube link, and broadcast it to anyone nearby. You add and manage booths in-game with no config editing. - [Troubleshooting](https://docs.nexdevelopment.xyz/nex-djbooth/troubleshooting.md): If something's wrong, run /djboothdebug in-game first — it prints exactly what the client thinks is going on. Then check your F8 console (filter for [nexdjbooth]) and your server console (same… - [Player usage](https://docs.nexdevelopment.xyz/nex-djbooth/usage.md): What your players will actually do in-game. - [Admin panel](https://docs.nexdevelopment.xyz/nex-donatorsystem/admin-panel.md): If your license: identifier is in Config.Admins, an Admin entry appears in the shop sidebar. It opens a four-tab panel where you manage the entire catalogue without restarting the resource. - [Commands](https://docs.nexdevelopment.xyz/nex-donatorsystem/commands.md): Commands and exports for NEX Donator System. - [Configuration](https://docs.nexdevelopment.xyz/nex-donatorsystem/configuration.md): Two files. Edit them, then restart nex_donatorsystem. - [Installation](https://docs.nexdevelopment.xyz/nex-donatorsystem/installation.md): How to install NEX Donator System on your FiveM server. - [Overview](https://docs.nexdevelopment.xyz/nex-donatorsystem/overview.md): A Tebex-integrated donator shop for FiveM. Players buy currency packages from your Tebex store, redeem the order in-game, and spend the currency on vehicles, items, weapons, and limited-time… - [Tebex setup](https://docs.nexdevelopment.xyz/nex-donatorsystem/tebex-setup.md): This is the part that wires real money to in-game currency. Take a minute and do it carefully — once it's right, you never need to touch it again. - [Troubleshooting](https://docs.nexdevelopment.xyz/nex-donatorsystem/troubleshooting.md): Most problems show themselves in the server console or the F8 client console — filter for [nex_donatorsystem] first. - [Player usage](https://docs.nexdevelopment.xyz/nex-donatorsystem/usage.md): What your players will actually do in-game. - [Admin panel](https://docs.nexdevelopment.xyz/nex-elevators/admin-panel.md): The admin panel is where you create, edit, and delete elevators in-game. Open it with /elevatoradmin and changes go live immediately. - [Configuration](https://docs.nexdevelopment.xyz/nex-elevators/configuration.md): Most of what makes an elevator — the floors, names, and job restrictions — is set in-game with /elevatoradmin. config.lua is just the global toggles. - [Installation](https://docs.nexdevelopment.xyz/nex-elevators/installation.md): How to install NEX Elevators on your FiveM server. - [Overview](https://docs.nexdevelopment.xyz/nex-elevators/overview.md): A clean elevator system for FiveM. Players walk into an elevator, pick a floor, and get teleported with a screen fade and sound effect. You create and edit elevators entirely in-game — no config… - [Configuration](https://docs.nexdevelopment.xyz/nex-garage/configuration.md): Everything is in config.lua — your settings are preserved across updates. - [Installation](https://docs.nexdevelopment.xyz/nex-garage/installation.md): How to install NEX Garage on your FiveM server. - [Overview](https://docs.nexdevelopment.xyz/nex-garage/overview.md): A modern public garage system for FiveM. Players walk up to a garage, open a clean UI, and spawn or store their vehicles. Works on QBCore, Qbox, and ESX out of the box. - [Troubleshooting](https://docs.nexdevelopment.xyz/nex-garage/troubleshooting.md): If something's wrong, the first thing to do is enable Config.Debug = true and watch your server and F8 consoles. - [Admin panel](https://docs.nexdevelopment.xyz/nex-hotels/admin-panel.md): The admin panel is where you create and manage hotels in-game. Open it with /hoteladmin and changes go live immediately — no restart. - [Commands](https://docs.nexdevelopment.xyz/nex-hotels/commands.md): Players don't need any commands — they just walk up to a front desk and press E. - [Configuration](https://docs.nexdevelopment.xyz/nex-hotels/configuration.md): Most of what makes up a hotel — entrances, rooms, prices, doors — lives in the database and is managed in-game with /hoteladmin. config.lua is just the global toggles. - [Installation](https://docs.nexdevelopment.xyz/nex-hotels/installation.md): How to install NEX Hotels on your FiveM server. - [Overview](https://docs.nexdevelopment.xyz/nex-hotels/overview.md): A complete hotel system for your FiveM server. Players walk up to a front desk, rent a room for as many days as they want, get a GPS marker to their door, lock and unlock with a single key press,… - [Troubleshooting](https://docs.nexdevelopment.xyz/nex-hotels/troubleshooting.md): If something's not working, check the F8 console (client) and your server console, filtered for [nex_hotels]. Most issues print a clear error there. - [Player usage](https://docs.nexdevelopment.xyz/nex-hotels/usage.md): What your players will actually do in-game. - [Admin menu](https://docs.nexdevelopment.xyz/nex-itemwhitelist/admin-menu.md): The admin menu is where you add and remove whitelist entries. Open it with /whitelistmenu and changes take effect immediately — no restart needed. - [Commands](https://docs.nexdevelopment.xyz/nex-itemwhitelist/commands.md): All commands are restricted to Config.AdminGroup (default group.admin). Command names come from Config.Commands — rename them in config.lua. - [Configuration](https://docs.nexdevelopment.xyz/nex-itemwhitelist/configuration.md): Everything lives in config.lua. The whitelist entries themselves are not in the config — they're in MySQL and managed from the Admin menu. - [Installation](https://docs.nexdevelopment.xyz/nex-itemwhitelist/installation.md): How to install NEX Item Whitelist on your FiveM server. - [Overview](https://docs.nexdevelopment.xyz/nex-itemwhitelist/overview.md): Drag-and-drop item whitelist for ox_inventory. Lock items or weapons down by player, by job, or stack both — and manage everything live from a clean in-game admin menu. - [Troubleshooting](https://docs.nexdevelopment.xyz/nex-itemwhitelist/troubleshooting.md): Check your server console (filter for [nex_itemwhitelist]) first — every block / hook event logs there. - [Configuration](https://docs.nexdevelopment.xyz/nex-loadingscreen/configuration.md): Everything lives in lua/config.lua. Edit, then restart nex_loadingscreen. - [Installation](https://docs.nexdevelopment.xyz/nex-loadingscreen/installation.md): How to install NEX Loading Screen on your FiveM server. - [Music & assets](https://docs.nexdevelopment.xyz/nex-loadingscreen/music.md): The loading screen ships with a built-in music player. Players can play/pause, skip, and adjust volume right on the screen, and an optional per-track video can play full-screen as the background… - [Overview](https://docs.nexdevelopment.xyz/nex-loadingscreen/overview.md): A premium FiveM loading screen with a modern React UI — animated theme, glass cards, ambient particles, a built-in music player, rotating feature carousel, live server stats and rotating tips.… - [Troubleshooting](https://docs.nexdevelopment.xyz/nex-loadingscreen/troubleshooting.md): Fixes for common NEX Loading Screen issues. - [Configuration](https://docs.nexdevelopment.xyz/nex-queue/configuration.md): Everything lives in nex_queue/config.lua. It's split into five sections: - [Discord setup](https://docs.nexdevelopment.xyz/nex-queue/discord-setup.md): NEX Queue talks to Discord through a bot you control. The bot reads role memberships and (optionally) posts a live waitlist embed. This page walks you through creating it. - [Installation](https://docs.nexdevelopment.xyz/nex-queue/installation.md): NEX Queue is a server-only, drag-and-drop resource. There is no client UI to build, no Node.js, and no database to migrate. - [Overview](https://docs.nexdevelopment.xyz/nex-queue/overview.md): An advanced Discord-driven priority queue for FiveM. Players wait on a polished Adaptive Card while the queue sorts them by Discord role, shows their tier, and (optionally) posts a live waitlist… - [Themes](https://docs.nexdevelopment.xyz/nex-queue/themes.md): NEX Queue ships with 8 ready-made Adaptive Card themes. They all show the same information (position, priority, time, tier) — the layout is what changes. Pick the one that matches your community's… - [Troubleshooting](https://docs.nexdevelopment.xyz/nex-queue/troubleshooting.md): Filter your server console for [nex_queue] — most issues print a clear error there. If you're not sure, flip Config.Server.DebugMode = true temporarily, restart, and try again. - [Whitelist & priority](https://docs.nexdevelopment.xyz/nex-queue/whitelist-and-priority.md): NEX Queue uses Discord roles for three independent decisions: - [Adding pets](https://docs.nexdevelopment.xyz/nex-shoulderpets/adding-pets.md): Three things to do per pet: stream the model, register it in Config.Pets, and add an inventory item. Roughly five minutes a pet. - [Commands](https://docs.nexdevelopment.xyz/nex-shoulderpets/commands.md): Commands and exports for NEX Shoulder Pets. - [Configuration](https://docs.nexdevelopment.xyz/nex-shoulderpets/configuration.md): Everything lives in config.lua. Edit, then restart nex_shoulderpets. - [Installation](https://docs.nexdevelopment.xyz/nex-shoulderpets/installation.md): How to install NEX Shoulder Pets on your FiveM server. - [Overview](https://docs.nexdevelopment.xyz/nex-shoulderpets/overview.md): A drop-in shoulder pet system for FiveM. Players use a pet item from their inventory, a small NUI menu opens, and the pet attaches to the left or right shoulder with an optional particle effect. - [Troubleshooting](https://docs.nexdevelopment.xyz/nex-shoulderpets/troubleshooting.md): Set Config.General.debug = true and restart — F8 then prints the resolved framework and inventory bridge on resource start. Filter the F8 and server consoles for nex_shoulderpets. - [Player usage](https://docs.nexdevelopment.xyz/nex-shoulderpets/usage.md): What your players will actually do in-game. - [Installation](https://docs.nexdevelopment.xyz/nex-uipack/installation.md): How to install NEX UI Pack on your FiveM server. - [Overview](https://docs.nexdevelopment.xyz/nex-uipack/overview.md): A skin for oxlib. Drop it into your server and every oxlib notification, dialog, context menu, progress bar, input, alert, and radial menu instantly renders with the NEX look — without changing a… - [Troubleshooting](https://docs.nexdevelopment.xyz/nex-uipack/troubleshooting.md): Fixes for common NEX UI Pack issues.