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Player

CommandEffect
/petOpens the pet menu. Rename via Config.General.menuCommand.
/spawnpet <petId>Standalone mode only. Summons a pet directly without going through an inventory. <petId> is the key in Config.Pets.
There’s also a configurable keybind (default P) — see Configuration.

Admin

CommandEffect
/removepet <serverId>Force-removes the pet from another player.
/removepet is gated by the command.removepet ace permission. Grant it like any other ace:
add_ace group.admin command.removepet allow
The command name and ace check can both be renamed:
Config.General.adminWipeCommand = 'removepet'
Config.General.adminAceCheck    = 'command.removepet'
Forced removal skips the unequip animation — the pet just disappears.

Examples

Spawn a Shark Boi in standalone mode:
/spawnpet shark_boi
Yank player 42’s pet:
/removepet 42