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Everything lives in lua/config.lua. Edit, then restart nex_loadingscreen. Music and asset paths have their own dedicated page — see Music & assets.

Server identity

Config.Server = {
    name    = 'Your Server',
    tagline = 'Your tagline here.',
    version = '1.0.0',
}
Shown in the center hero block when Config.UI.showServerName / showServerTagline are on, and next to the versionLabel string in the bottom dock when showVersion is on.

Theme

Any valid CSS color works — hex, rgb(), rgba(), hsl(). primary and secondary drive every gradient on screen (music player play button, progress bar, “Enter Server” button, glows). Change those two and the whole UI re-skins.
Config.Theme = {
    primary    = '#ffffff',                    -- main accent
    secondary  = '#a3a3a3',                    -- gradient companion
    tertiary   = '#e5e5e5',                    -- subtle highlights (icons, glow tints)
    text       = '#ffffff',                    -- body text
    glow       = 'rgba(255, 255, 255, 0.35)',  -- soft glow under cards / buttons
    cardTint   = 'rgba(30, 30, 30, 0.82)',     -- top color of glass cards
    cardDeep   = 'rgba(8,  8,  8,  0.92)',     -- bottom color of glass cards
}
Two-color re-skin example:
Config.Theme.primary   = '#22d3ee'
Config.Theme.secondary = '#3b82f6'
Config.Theme.glow      = 'rgba(34, 211, 238, 0.5)'
Every button, progress-bar fill, icon accent and floating particle re-tints automatically. enabled = false hides a row. label is the visible text — rename it to anything (e.g. Join the Discord, Forums, Rules).
Config.Links = {
    { key = 'discord', icon = 'discord', enabled = true,  label = 'Discord', url = 'https://discord.gg/yours' },
    { key = 'store',   icon = 'store',   enabled = true,  label = 'Store',   url = 'https://yours.tebex.io/' },
    { key = 'website', icon = 'globe',   enabled = true,  label = 'Website', url = 'https://yours.com' },
}
Available icons: discord, store, globe, twitter, youtube, instagram, github, link. Add as many extra rows as you want — the list scrolls if it overflows.

UI strings

Every static label on screen, in one place — translate or rebrand freely.
Config.Strings = {
    versionLabel = 'Version',
    loadingLabel = 'Loading the city…',
    enterButton  = 'Enter Server',
    createdBy    = 'Created by',
}
The “Created by NEX Development” watermark in the bottom-right is the author signature and is not configurable. The createdBy string above controls the label shown next to it.
Config.Assets = {
    serverLogo = './assets/logo.png',
}
Replace html/assets/logo.png with your own image, or change the path to a different asset under html/. Paths are relative to the html/ folder.

Stats panel (top-left)

The numbers in the top-left are liveserver.lua pushes real player count, max slots (from sv_maxClients) and uptime (from when this resource started) to every connecting client. You only decide which rows to show and how often the server broadcasts.
Config.Stats = {
    enabled         = true,
    showClock       = true,   -- real-world time on the player's machine
    showUptime      = true,   -- server uptime ("N days N hours")
    showPlayerCount = true,   -- live count from GetPlayers() + sv_maxClients
    poll            = 5000,   -- ms between server-side broadcasts
    timezone        = 'EST',  -- label shown next to the real-world clock
}
5000 ms is a sane default — fast enough to feel live, slow enough not to spam. Set showPlayerCount = false if you’d rather hide the count during launch events. Replace the empty middle with a rotating showcase of your server’s features. Each card cycles every intervalMs.
Config.Features = {
    enabled    = true,
    intervalMs = 6500,
    items = {
        { icon = 'car',  title = '200+ Vehicles',
          subtitle = 'Street to supercars',
          description = "Exclusive rides you won't find elsewhere." },
        { icon = 'home', title = 'Real Estate',
          subtitle = 'Buy, sell, decorate',
          description = 'Own apartments, mansions and businesses across the city.' },
        -- add as many as you like
    },
}
Available icons: car, home, briefcase, users, sparkles, shield, gift, gamepad, crown, zap, heart, map.

Tips (rotating, bottom)

Config.Tips = {
    'Press F1 in-game to open the player menu.',
    'Join the Discord for giveaways and event announcements.',
    'Need help? Open a ticket in the #support channel.',
}
Rotation interval is controlled by Config.UI.tipIntervalMs (default 6000).

UI toggles

Every section of the screen can be hidden individually.
Config.UI = {
    -- Center hero
    showServerLogo    = true,
    showServerName    = true,
    showServerTagline = true,

    -- Bottom dock
    showMusicPlayer = true,
    showTips        = true,
    showSocialLinks = true,
    showVersion     = true,

    -- Visual layers
    showStats       = true,   -- top-left server stats panel
    showFeatures    = true,   -- center rotating feature cards
    showParticles   = true,   -- floating ambient particles behind everything
    showVisualizer  = true,   -- audio bars next to track art in the music player

    -- Music player behavior
    autoplayMusic = true,
    initialVolume = 0.5,
    tipIntervalMs = 6000,
}

Behavior

Config.ReadyDelay  = 1500   -- ms to wait after the game reports ready before
                            -- showing the "Enter Server" overlay (or auto-dismissing).
                            -- A small delay lets the overlay animate in cleanly.

Config.RequireClick = true  -- true:  player clicks "Enter Server" to start
                            -- false: auto-dismiss the moment the game is ready

Keyboard shortcuts (during loading)

KeyAction
SpacePlay / pause song
Next track
Previous track