| Using the crutch item does nothing | The inventory useCrutch hook isn’t wired up. For ox_inventory, check the item entry has server.export = 'nex_crutchsystem.useCrutch'. For QBCore / Qbox, make sure you’ve registered the CreateUseableItem callback. See Installation → Inventory item. |
| ”You can’t use a crutch while you are in ragdoll/falling/combat/…” | Working as intended — the crutch refuses to come out in these states. Strings are in locales/en.lua if you want to soften the wording. |
| EMS third-eye option doesn’t appear | Your job name isn’t in Config.AllowedJobs, or ox_target isn’t started. The bridge reads playerData.job.name — confirm the value with /jobname (or print it from your framework) and add it to the table. |
| EMS option appears for everyone | Same — your ambulance job sets a name that’s already in the default Config.AllowedJobs list (ambulance, ems, doctor, etc.). Remove it from the table or rename your job. |
| Medic NPC doesn’t spawn | You’re outside Config.SpawnDistance (60m default) of any MedicLocations entry, the coords are wrong, or the model failed to load. Open F8 near the location and look for failed to load NPCModel. |
[E] Remove Crutch prompt doesn’t show | Either you’re not within Config.TextUI.distance (2m default), or you don’t have a crutch equipped — the prompt is gated by a local “have crutch” check. Confirm with the IsUsingCrutch() client export. |
/crutchadmin does nothing | You’re missing the group.admin ACE. Run add_ace group.admin command.crutchadmin allow. The server callback always rejects non-admins regardless of the chat permission. |
| Force lock never expires | The force timer runs server-side. If the player disconnected and reconnected, the lock should resume from the saved secondsLeft. If it doesn’t, check the server console for SQL or callback errors. As a workaround, run /removecrutch <id>. |
| Money is charged but the crutch stays | The server’s selfRemoveInternal step failed after chargeMoney succeeded. Filter the server console for nex_crutchsystem — you should see the error. Refund and report. |
| ”Not enough money” on a clearly-rich player | Config.MoneyAccount is set to bank but your framework only exposes cash, or vice versa. Try the other account. |
| Legacy crutch script’s crutch isn’t removed at the NPC | The entry in Config.CrutchResources is wrong, or the legacy script isn’t running. Each entry needs a resource name and either an event or export. See Configuration → Legacy crutch resources. |
| NUI doesn’t appear (medic dialog / EMS menu / HUD / admin panel) | Config.UI.Enabled is false, or the specific per-flow toggle is off. Toggles fall back to ox_lib menus / progressBar / notifications when off, so the flow still works — it just looks different. |